Graduated from the Rochester Institute of Technology with a BFA in illustration, I am enthusiastic about anything fantasy-, tabletop-, or concept-related. When not busy studying and improving my skills, I worked at the campus Cantina and Grille for a year before moving on to a student manager position there. Alongside that, I have had the pleasure of working as an illustrator with RIT’s Reporter Magazine. Over the summer of 2021, I was the graphic designer on a team co-op with the Simone Center for our award-winning project Synesthesia. Subsequently, I have learned effective communication skills in both client-based and team-based environments as well as both giving and adapting to detailed requests. 

When not busy indulging my passion for making art, or with my other campus positions, I absolutely adore engaging in fantasy content, with a strong preference to tabletop games. It is these settings that have long inspired my work. I find the ideation and iterative process of character design and world-building utterly intriguing, and enjoy finding engaging, challenging ways to apply it to areas where such may be unexpected, such as editorial or commissioned illustrations.

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